Search past science fair projects

38,465 real projects from ISEF, the Canada-Wide Science Fair, JSHS, AJAS, the Calgary Youth Science Fair and the California Science & Engineering Fair — searchable by meaning, and filterable by fair, year, category and award.

1588 projects · showing 271–300 CSEF — clear fair filter Behavioural and Social Sciences — clear category filter Clear all

CSEF · 2018

What Factors Affect Emotional Intelligence?

Behavioral & Social Sciences

Objectives/Goals The objective of this project is to test what of 3 factors(gender, family size, and birth order)affect emotional intelligence the most. Methods/Materials 50 middle school st…

CSEF · 2018

Who's Happy?

Behavioral & Social Sciences

Objectives/Goals The purpose of my investigation was to find which groups of people (age, gender, ethnicity, relationship status, education levels, income, and the number of children in the…

CSEF · 2018

With or Without You

Behavioral & Social Sciences

Objectives/Goals The objective of this study is to determine if a person's gender and their biological parent's relationship status impacts their main focus. Methods/Materials 80 High school…

CSEF · 2017

2D or Not to See

Cognitive Science (Junior Division Only) Second Award

Objectives/Goals The objective of this experiment is to discover if video games affect depth perception in humans. This experiment compared subjects' depth perception after playing with thre…

CSEF · 2017

"App"solutely Irresistible

Behavioral & Social Sciences

Objectives/Goals The goal of this project is to determine how much time people spend on their technology devices & whether age/gender impacts this. The information learned from this experime…

CSEF · 2017

A Study on Impostor Syndrome and Performance

Behavioral & Social Sciences

Objectives/Goals Impostor syndrome (IS) is a concept that describes high-achieving people who are unable to internalize their accomplishments, and often feel that they are frauds. This study…

CSEF · 2017

Auditory vs. Visual Memory

Cognitive Science (Junior Division Only) Honorable_mention Award

Objectives/Goals The goal of this experiment is to find which way of processing information, auditory or visual, is the optimal way to remember and recall information. Methods/Materials Pre-…

CSEF · 2017

Can Young Children Mistake Medicine for Candy?

Cognitive Science (Junior Division Only)

Objectives/Goals The purpose of my science fair project is to determine if young children can mistake common medicines sold over the counter for candy that is similar in appearance. Methods/…

CSEF · 2017

Creativity and Age

Behavioral & Social Sciences

Objectives/Goals The objective of this study is to investigate the correlation between a person's creativity and their age. Methods/Materials Informed consent was given by approximately 100…

CSEF · 2017

Dart Frenzy

Cognitive Science (Junior Division Only) Honorable_mention Award

Objectives/Goals The objective of this experiment is to determine if a video game simulation improves how a person plays darts in real life. Methods/Materials Wii , Wii remote, Dart Rage vid…

CSEF · 2017

Determinants of a Font's Readability

Cognitive Science (Junior Division Only)

Objectives/Goals This project is concerned with an experimental study of how certain characteristics of fonts affect their ability to be read, specifically thickness and the inclusion of bra…

CSEF · 2017

Effects of Motivation on STEM Students

Behavioral & Social Sciences

Objectives/Goals Every year there are 1.2 million high school dropouts in the United States. The most effective way to reduce this alarming data is to find the most effective form of motivat…

CSEF · 2017

Eye of the Beholder, Mind of the Beheld

Behavioral & Social Sciences

Objectives/Goals In this experiment, we will study the difference in the body image perception and self esteem between different ethnic groups and genders. We will also investigate the corre…

CSEF · 2017

Gender Differences in Emotional Recognition

Behavioral & Social Sciences

Objectives/Goals The purpose of this project is to find out whether gender plays a role in an individual's ability to recognize and identify facial expressions. Participants of two genders,…

Save projects to your library

Sign in with Google to keep track of projects you find interesting, organized into folders. An account also raises your daily allowance for “Has this been done?”, and lets you create a key for the MCP server with a much higher limit than anonymous use. Browsing stays public.

Continue with Google