Mario Kart Distraction Test
CSEF · 2010 Behavioral & Social Sciences
Overview
Objectives/Goals My objective was to determine what distraction makes it hardest to drive and why. Methods/Materials The materials I used were a Wii, a Wii remote and a steering wheel attachment, four bananas, two cellphones, a computer, video camera The steps I used to perform my project were 1. Put steering wheel attachment on the Wii controller. 2. Put Mario Kart DVD into Wii. 3. Enter main screen and select time trial. 4. Choose a character and kart. This will not change throughout the test. 5. Have the subjects play a few times without timing them so that they get used to the controls. 6. Turn on camera and time the first subject with no distractions. 7. Turn on the camera and time the subject in a random order with the following distractions: 7a. Talking on the phone with no handsfree. 7b. Talking on the phone with handsfree or speaker on. 7c. Eating a banana (don't let them peel it until they've started) 7d. Texting (send first message as they start) 7e. singing a song (a song everybody knows such as Happy Birthday will be best) 7f. Having a conversation with someone in the room with you. 8. Record each as it comes, the time will disappear on the screen in about 20 seconds. 9. Repeat steps 5-8 on your other subjects. Results Out of the distractions I tested, the collected data showed that texting was the nost distrastring and eating was the second most distracting. Conclusions/Discussion My hypothesis was that texting would be the most distratcing and singing would be the least because of mental difficulties. I was partly right, but I discovered that the amount of distraction was based on physical challenge, not mental.
Summary statement
My project was a test to determine what was the most distracting thing to do while driving.
Help received
Brenden Dilloughry gave my my poster board and Jordan Carter, Teresa Grote and Nabil and Bryanna Jackson helped me test my project.
Competition history
- CSEF 2010
Resources
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Source: California Science & Engineering Fair public projects