← Back to Explore

Finnish Baseball's Draw of Choice (Hutunkeitto) as a Two Player Finite Game

ISEF · 2018 Mathematics

Overview

\textit{Draw of choice} (Finnish: "hutunkeitto") in Finnish baseball can be seen as a finite two-player game with winning and losing positions. By inspecting winning and losing positions one can determine the winning moves if such exist. Let the players be $A$ and $B$. \textit{Draw of choice} can be stated as follows: let positive reals $x, a_1, a_2, b_1, b_2$ be given. $A$ begins and subtracts some number from the interval $[a_1, a_2]$ from $x$. After this $B$ subtracts some number from the interval $[b_1, b_2]$ from the current number. This procedure is continued until the number is negative or $0$. The player to make the last move wins. Following results are found: let $k \geq 0$ be an integer. If $x$ satisfies $k(a_1 + b_2) < x \le (k+1)a_2 + kb_1$ $A$ wins. $A$ loses if $(k+1)a_2 + kb_1 < x \le (k+1)(a_1 + b_2)$. Similar results hold for $B$. Also, if $a_2 - a_1 > b_2 - b_1$, then $A$ wins for all sufficiently large $x$. The solution is computationally efficient: determining the winner for a single value $x$ can be done by finding the integer for which $k(a_1 + b_2) < x \le (k+1)(a_1 + b_2)$ holds. After this it should be checked if $x \le (k+1)a_2 + kb_1$ holds. If yes, $A$ wins, and otherwise $A$ loses.

Competition history

  • ISEF 2018 Mathematics · Entry MATH048

Resources

Related projects

Closest projects by meaning, across every fair and year in the corpus.

Source: Regeneron International Science and Engineering Fair

Save projects to your library

Sign in with Google to keep track of projects you find interesting, organized into folders. Browsing stays public.

Continue with Google