Brains, Games and memory? - Innovative Cognitive Training System to improve working memory.
CWSF · 2026 Digital Technology
Overview
Many students feel mentally tired during school, which can affect their focus, memory, and coordination - this is called cognitive fatigue. To explore this, I first researched how the brain learns and responds to stress. Then I tried approaching it in different ways: a digital game called “The Vault” and a physical, multi-sensory cube with lights, sounds, and touch-based challenges. I tested students aged 11+ by measuring their basic intellectual skills with the cube, and compared their results to a group that did not use it. The group that used the cube showed greater improvement, with more successful catches after the activity, compared to the control group. This research proves that combining physical interaction with engaging challenges can help improve brain skills in a fun and effective way for students and adults.
Awards (1)
- Selected for CWSF 2026
Competition history
- CWSF 2026
Related projects
ISEF · 2025
Memory Board: An Eidetic Neuro-Training Complex With Digital Integration for Cognitive Development
ISEF · 2019
Mad Mind Mazes: Video Game to Improve the Academic Performance of Kids Diagnosed with ADHD
ISEF · 2025
HandNBrain: A Hand Gesture Recognition Based Game Design for Elder's Cognitive Improvement
ISEF · 2020
ABC: The Interactive Lego Game- A Great Investor in Children's Brains and Futures
Closest projects by meaning, across every fair and year in the corpus.