Computer Haptics: Giving Computers the Sense of Touch
CSEF · 2004 Electricity & Electronics
Overview
Objectives/Goals The purpose of this experiment was to replicate the sense of touch using a computer. Methods/Materials An apparatus was built that allowed a pointer to be moved in space. Two small motors connected to the arms supporting the pointer applied forces to the pointer. Two accelerometers measured the tilts of the arms, which a microcomputer used to calculate the pointer's position in space. The microcomputer also controlled the speed and direction of the motors via a motor controller. Computer programs were written to simulate four virtual objects or "phantoms." The programs turned the motors on and off near the boundaries of the phantoms, thus resisting the motion of the pointer at those boundaries. This allowed the person moving the pointer to feel the virtual shapes in space. Results The computer programs were able to generate virtual objects whose shapes could be sensed by a person feeling in space with a pointer. Although the boundaries were spongy, the shapes could be readily identified by the user. Conclusions/Discussion The results of this experiment are useful for applications where the sense of touch is important. Examples include microsurgery, remote sensing, and aids for the blind.
Summary statement
My project replicated the sense of touch using a computer.
Help received
My father milled the plastic pieces for the apparatus and answered questions I had on the programs. My mother reviewed the poster.
Awards (1)
- Category Award
Competition history
- CSEF 2004
Resources
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Source: California Science & Engineering Fair public projects