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Bridging the VR gap, a VR for universal PC gaming

CWSF · 2026 Digital Technology

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Overview

⚠️Please keep in mind at the time of me typing this i am still working on this project so some of the information may be outdated⚠️. My project is about playing non-VR games on a VR Headset. Working on this project forced me to step out of my comfort zone and learn things I've never done before. I had to learn how all the different parts worked and how to wire and program them. This is very interesting due to the fact that there's not much VR headsets like this if any. This stuff doesn't only have to be be used for gaming, it can also be used for controlling programs on your PC, or it could even be used for early on game development.

Awards (1)

  • Selected for CWSF 2026

Competition history

  • CWSF 2026 Digital Technology

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Source: ProjectBoard / Youth Science Canada

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