ISEF projects, 2014–2026

Every Regeneron International Science and Engineering Fair project Fairfolio holds: 17,565 entries across 13 years, with the abstract, category and awards the fair published for each one.

Years

Category breakdown

Counts cover every year of this fair and use its own category labels, exactly as the source published them. Each one links to that category's ISEF projects.

Projects

17565 projects · showing 9421–9450

ISEF · 2019

Aroma Virtual Reality

Biomedical Engineering

With the evolution of artificial intelligence, Virtual Reality has continuously been appealing in several industries, including education and training. Virtual reality (VR) is an interactive…

ISEF · 2019

A Safer Pipeline Design

Engineering Mechanics

The idea for this experiment came from my dad and brother, they have worked in the oil field for quite a long time. I came up with this idea by talking about the issue of oil spills. The cri…

ISEF · 2019

A Simple Method for Protein Purification

Biochemistry

Protein Purification has traditionally been carried out by a method of column chromatography. This method requires expensive equipment and takes longer to get a pure protein. However, this m…

ISEF · 2019

A Study of the Speech-to-Song Illusion

Behavioral and Social Sciences

The speech-to-song illusion is the blurring of music and speech perception in which spoken phrases are heard as music after repetition. The illusion effects might be different for musicians…

ISEF · 2019

A Tool to Predict Sex Discrimination

Behavioral and Social Sciences

Despite sex discrimination laws, this serious problem persists. Last year, I created a new construct called Sex Perspective (SP) Taking. This is the ability to see oneself as being the oppos…

ISEF · 2019

A Trust Model in Bootstrap Percolation

Mathematics

Bootstrap percolation, which originated from the field of statistical mechanics, is a class of monotone cellular automata describing an activation process which follows certain activation ru…

ISEF · 2019

Augmented Reality for Autism

Embedded Systems

The purpose of this project is to create affordable augmented reality glasses to help children with autism better recognize emotions. Research conducted by Stanford University indicates that…

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