Search past science fair projects

38,465 real projects from ISEF, the Canada-Wide Science Fair, JSHS, AJAS, the Calgary Youth Science Fair and the California Science & Engineering Fair — searchable by meaning, and filterable by fair, year, category and award.

2309 projects · showing 1651–1680 2018 — clear year filter Clear all

ISEF · 2018

Self-Learning Robotic Arthropod

Robotics and Intelligent Machines

Purpose: Studying the evolution of simple creatures is key in order to unlock new knowledge. This could help us create genetic algorithms that allow robots to learn new techniques on the fly…

CSEF · 2018

Shake! Shake! Shake!

Earth & Atmospheric Sciences (Junior Division Only)

Objectives/Goals I hypothesized that if I build a working seismograph that can measure seismic waves caused by ground movement, then the seismograph will be able to detect the nearby vibrati…

CSEF · 2018

Shaping Your Thoughts

Cognitive Science (Junior Division Only)

Objectives/Goals The objective of this study is to determine if the age of a person affects their ability to complete the Stroop Effect Tasks. Additionally, what factors can influence an ind…

ISEF · 2018

Sharis Sohcahtoa

Mathematics

The machine will help learners with hearing impairment to read cosines,sines and tangents of an angle at the same time to improve mathematical performance in special schools(schools for the…

ISEF · 2018

ShealS - Sea Heals Soil

Microbiology Second Award

Marine macroalgae, due to exposure to adverse abiotic conditions, have developed defense mechanisms such as the ability to produce biologically active substances that, when assimilated by ce…

ISEF · 2018

Silent Information

Physics and Astronomy

Science has already proven that Noise (i.e. Sound Pollution) in public spaces is not limited to the sound originating from other space users but also from administrative audio warnings & not…

ISEF · 2018

Simplex RPG Engine

Systems Software

Purpose: Game development without a specialized set of tools requires the developer to write interface between the game logic and the hardware layer. Using various technologies and multiple…

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