Computational Sciences science fair projects from 2013

Browse 48 real Computational Sciences projects entered in 2013, with abstracts, awards and links to the original entries.

48 projects · showing 1–30 2013 — clear year filter Computational Sciences — clear category filter Clear all

CSEF · 2013

Arduino Data Logger

Mathematics & Software

Objectives/Goals The goal of this project is to create a software program, usable by non-programmers, for recording continuous streams of data from sensors. The data logger is physically an…

CSEF · 2013

Are Your Passwords Secure over Public Wi-Fi?

Mathematics & Software Third Award

Objectives/Goals Do you ever give a second thought to the fact that every time you use WiFi you could be sending your passwords not to the Internet, but to a hacker? My hypothesis is that if…

CSEF · 2013

Creating a Chess-Playing Computer Program

Mathematics & Software Honorable_mention Award

Objectives/Goals The goal of this project is to create a computer program that plays a relatively strong game of chess using programming techniques used by the top engines in use today. Meth…

CSEF · 2013

Cruise Control

Mathematics & Software

Objectives/Goals My objective was to make a robot drive autonomously at a constant velocity, regardless of incline. To achieve this, I compared two different approaches to velocity control:…

CSEF · 2013

Developing High-Performance Hybrid iOS Apps

Mathematics & Software

Objectives/Goals My goal was to improve performance of hybrid iOS apps, which are combinations of both native app code (objective-c) and web code (html5/css3). Methods/Materials Using my lap…

CSEF · 2013

In Search of Pi

Mathematics & Software

Objectives/Goals The objective to my project is to estimate pi by randomly dropping needles on a flat plane with parallel lines by using the probability that it crosses the line and find the…

CSEF · 2013

MASS: Memorizing Assistant for Social Software

Mathematics & Software Honorable_mention Award

Objectives/Goals The best way to memorize information is by using a learning method called space repetition. This method is implemented via flashcard-based systems. The most popular algorith…

CSEF · 2013

Nonstop High Speed Rail

Mathematics & Software

Objectives/Goals Travel time is a crucial factor for the California high speed rail (HSR) project to be successful. It must be significantly faster than car, and comparable to air travel tim…

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