Search past science fair projects

38,465 real projects from ISEF, the Canada-Wide Science Fair, JSHS, AJAS, the Calgary Youth Science Fair and the California Science & Engineering Fair — searchable by meaning, and filterable by fair, year, category and award.

136 projects · showing 121–136 2017 — clear year filter Behavioural and Social Sciences — clear category filter Clear all

ISEF · 2017

The Turban Myth

Behavioral and Social Sciences Third Award

In response to the rise in hate crimes against Sikh Americans due to a lack of knowledge about the Sikh Faith, I decided to conduct the Turban Myths experiment: a project designed to evaluat…

CSEF · 2017

To Praise or Not to Praise?

Behavioral & Social Sciences First Award

Objectives/Goals The objective of this study was to determine if the impact of praise and criticism on performance change with age, specifically on adults and sixth graders. Methods/Material…

CSEF · 2017

To Wear or Not to Wear

Behavioral & Social Sciences

Objectives/Goals The objective of this study was to measure and analyze how running unshod affects a runner's speed and strike style compared to running shod. Methods/Materials Volunteers ra…

CSEF · 2017

True Colors: A Study of Implicit Bias

Behavioral & Social Sciences

Objectives/Goals Race relations have always been a difficult and sometimes painful topic to discuss in America. In the recent presidential elections, racial biases and attitudes seemed to be…

CSEF · 2017

TV Madness

Behavioral & Social Sciences

Objectives/Goals The purpose of this project was to find out if violent cartoons affect the way people think. Methods/Materials The subjects were shown either a violent cartoon or nonviolent…

CSEF · 2017

Typoglycemia: Fact or Fiction?

Cognitive Science (Junior Division Only)

Objectives/Goals The objective of my science experiment was to raise awareness and increase understanding of a very common learning disorder called dyslexia by simulating what reading with d…

CSEF · 2017

Video Games and Their Effect on Memory

Cognitive Science (Junior Division Only)

Objectives/Goals If someone played video games for thirty minutes everyday for thirty days, could it improve short-term memory? What category of memory scores would improve or decline if the…

CSEF · 2017

Visual Processing: Males vs. Females

Cognitive Science (Junior Division Only)

Objectives/Goals The objective of this project was to determine if males or females could process visual information more accurately and at a faster rate. Previous research done on this subj…

CSEF · 2017

What Is the Effect of White Noise on Memory?

Behavioral & Social Sciences

Objectives/Goals The objective of this study is to determine whether or not white noise has a negative impact on memory. Methods/Materials A noise emitting device, approximately 50 students,…

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