CSEF · 2013
Games in Brains
Behavioral & Social Sciences
Objectives/Goals The objective of my project was to determine if there was a correlation between violent video games a person plays and how they behave. Methods/Materials My hypothesis was t…
38,465 real projects from ISEF, the Canada-Wide Science Fair, JSHS, AJAS, the Calgary Youth Science Fair and the California Science & Engineering Fair — searchable by meaning, and filterable by fair, year, category and award.
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals The objective of my project was to determine if there was a correlation between violent video games a person plays and how they behave. Methods/Materials My hypothesis was t…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals In my project last year, I found a significant positive correlation between a growth mindset (here defined as perceiving intelligence as a changeable attribute, contrasted b…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals The objective of this project is to discover if there is a gender difference in response to color. Studies have shown that people of the female gender are less tolerant to g…
CSEF · 2013
Behavioral & Social Sciences Honorable_mention Award
Objectives/Goals The purpose of this experiment was to answer the following question, "During a tennis match, how does your stress level affect the way you perform?" Methods/Materials Data f…
CSEF · 2013
Cognitive Science (Junior Division Only)
Objectives/Goals The objective of this experiment is to find out if playing video games vs. doodling has a negative impact on student test performance. My hypothesis was if students doodle r…
CSEF · 2013
Cognitive Science (Junior Division Only)
Objectives/Goals I wanted to see if children, Kindergarten to grade three, can tell the difference between candy and over-the-counter medicine/pill. My goal was to get a sample of 150 studen…
CSEF · 2013
Cognitive Science (Junior Division Only)
Objectives/Goals The objective of this investigation was to learn if age affected optical illusion perception. The hypothesis was that the increase of age would make the optical illusion per…
CSEF · 2013
Behavioral & Social Sciences Fourth Award
Objectives/Goals While shopping with my peers I have noticed their opinions of brand names and articles of clothing influence each other. I am interested in fashion, and I was curious to dis…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals The purpose of my project is to understand the effect of encouragement on the vocal range and sustenance on a single note, so singers and vocal instructors everywhere, can u…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals For this year#s science fair project, I chose to investigate if a mouse will memorize a maze if he or she completes it multiple times, allowing me to see whether or not mice…
CSEF · 2013
Cognitive Science (Junior Division Only)
Objectives/Goals The objective of this project is to find out whether a person who speaks more than one language can learn another language more easily than someone who only speaks one langu…
CSEF · 2013
Behavioral & Social Sciences Third Award
Objectives/Goals The goal of this project is to determine if voice spectral analysis can characterize a human voice to identify a specific person. Methods/Materials The software used to char…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals Tay-Sachs is a neurodegenerative disease that has no cure. Since many people don't know about this devastating disease,the goal of this project is to learn if the population…
CSEF · 2013
Behavioral & Social Sciences First Award
Objectives/Goals In the US, there are 105, 567 people waiting to receive an organ on the organ donor list. 18 people die every day because they did not receive the organ that they needed to…
CSEF · 2013
Cognitive Science (Junior Division Only)
Objectives/Goals To determine whether distractions affect a persons abillity to operate a motor vhicle. Methods/Materials Mterials- table,projector,froza motorsports 4 video game, xbox, stee…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals This experiment explores the right delivery mechanism to maximize the absorption of the information from the size of the reading media, which is the screen size. The questio…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals The objective is to determine the social pressures that teenagers have on other teenagers and to determine the variation of heart rate between individuals and groups of part…
CSEF · 2013
Behavioral & Social Sciences Honorable_mention Award
Objectives/Goals My project was to determine if drivers are more likely to come to complete stops at a stop sign when they know that someone is watching them. Methods/Materials I went to the…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals With this experiment, I plan on further proving the danger of subliminal messaging. I also intend to raise people#s awareness of the abnormally extreme lengths advertising c…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals The objective was to find if there was a connection between a person's interactions with their community and their awareness of social issues. A side study was conducted com…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals Is there a mathematical correlation in frequency between color and sound, and can the human brain detect similar frequency spans in color and sound? Methods/Materials This i…
CSEF · 2013
Cognitive Science (Junior Division Only)
Objectives/Goals The goal of my project was to determine the developmental age of the cross race effect. This effect is that people of one ethnicity have a harder time identifying people of…
CSEF · 2013
Behavioral & Social Sciences Honorable_mention Award
Objectives/Goals This project presents a new algorithm to model and investigate the learning process of a learner mastering a set of grammatical rules from an inconsistent source. The compel…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals Computers are a source of great information and have helped mankind achieve the impossible. Yet the full potential of computers has still been untouched. Utilizing computers…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals This experiment aims to determine if asynchrony in a speech video will cause a significant difference upon a viewer#s opinion of the main speaker, which will be determined b…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals My goal was to determine whether or not exam results were affected by: a) different genres of music playing and/or b) different learning styles. Methods/Materials For my exp…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals The purpose of our project is to determine how music affects reaction time. We also attempted to determine what type of music would have the best affect on reaction time. Th…
CSEF · 2013
Behavioral & Social Sciences Third Award
Objectives/Goals This experiment is an investigation into the effect of Twitter# use in an educational setting on introverted and extroverted student#s engagement in class discussion, as mea…
CSEF · 2013
Behavioral & Social Sciences Fourth Award
Objectives/Goals We aimed to determine the effects of age, gender, and the plastic bag ban (with 10 cent fee per paper bag) on consumer bag choice at Santa Monica grocery stores by comparing…
CSEF · 2013
Behavioral & Social Sciences
Objectives/Goals This experiment is an investigation into the effect of ink type on reading comprehension through the comparison of scores on reading comprehension tests. Methods/Materials P…